Phase 1: Diagnostics
Added forest-factor heatmap overlays, per-stage counters, and coverage metrics to expose tree scatter behavior.
Development Notes
Short, concrete updates on what was improved and what is planned next.
Chronological highlights from the project so far.
Added forest-factor heatmap overlays, per-stage counters, and coverage metrics to expose tree scatter behavior.
Split tree density controls from global scatter density, relaxed biome thresholds, and made separation adaptive to forest factors.
Introduced macro patch seeding, distance-based falloff, and per-patch quotas to preserve smaller forest islands.
Extended tree render ranges, validated GPU placement grid limits, and aligned WebGPU scatter LOD behavior.
Completed biome checklists, density targets by map size, and before/after capture tracking for visual regression control.
Now
Next
Later
Try the latest build, then support continued development.