Systems Status
Implemented features board
Track shipped systems across rendering, gameplay, tooling, and runtime infrastructure.
Open systems pagePre-Pre-Alpha
SUPCOM RTS is a live prototype where terrain tools, rendering, and gameplay are shipped in public. The homepage now mirrors real project movement from dev logs, roadmap tracks, and community polls.
Newest published milestones, directly pulled from the dev blog feed.
Current direction extracted from published roadmap sections and active community questions.
Open poll topics and answer options shaping near-term prioritization.
How frequently major domains are represented in the published dev timeline.
Units and buildings highlighted in engineering updates, with direct links to their source entries.
Systems Status
Track shipped systems across rendering, gameplay, tooling, and runtime infrastructure.
Open systems pageMapLab
Import real terrain, sculpt with SDF tools, and launch directly into playable sessions.
Open MapLabMeshLab Viewer
Review procedural asset previews, debug sockets, and validate visual behavior integration.
Open MeshLab viewerUnit Editor v2
Three-graph workflow for structure, assembly, and geometry with deterministic recipes.
Open Unit Editor v2Support
Donations directly support implementation time, tooling passes, and hosting costs.
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